Adventure
Quick Remake of a Classic Game
Created in April, 2018
Team Size: 4
Personal Development Hours: 16
My Key Additions: Level design, movement
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Adventure was made for my Intro to C# class. The purpose of the project was to get a XAML application that resembled an old Atari game to run on an Xbox One.
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What I learned making Adventure:
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I learned how to work with XAML and exporting a game to Xbox One.
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Working without a game engine like Unity is difficult but definitely doable.
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Using very simple graphics can still look good in a game, just as long as that simple theme is stuck to.
Abstract:
The player (black square) makes their way through the maze in an attempt to collect the gold (yellow square) while dodging ghosts (green circles).
Since this was made for Xbox One, I've provided a gameplay video instead of the demo.